AS3 JSFL Lib complete
The AS3 JSFL Library is complete! This allows for simple, straightforward communication with JSFL from a Flash panel.
Methods are optimised to:
- Operate by default within the fl.config folder so short paths can be passed in
- Serialize and deserialize native AS3 / JavaScript objects using the library from Exanimo
- Log actions in the background, including error and success messages, execution times and durations
- Output internal debugging information and formatted logs
Logging
The logging and debugging is especially helpful in keeping in touch with what's actually happening beneath the hood. Here's some test log information:
JSFL Message Log ----------------------------------------------------------------------- 00:00:077 > File "xJSFL/core/assets/icons/icons.xml" was read in 58ms 00:00:077 > The XML is 77520 characters... 00:03:146 > File "xJSFL/modules/snippets/lib/test.jsfl" ran in 2ms 00:03:147 > Function "testFunction" executed in 0ms
You can also inspect returned data, which will have been automatically deserialized into their appropriate ActionScript datatypes:
Call result ----------------------------------------------------------------------- Array => 0: "hello" 1: true 2: 1 3: "Dave" [4] => Array 0: "name" 1: 1 2: 5 [5] => Object name: "Joe Bloggs" age: 99
API
The full API is as follows, with a single class for JSFL operations, and a supporting class for logging.
external.JSFL
isPanel
A Boolean indicating if the currect environment is an SWFPanel, and can therefore run MMExecute() commands
run()
Run a JSFL file (and optionally a function) and return the serialized results
call()
Call a loaded JSFL function and return the serialized results
exec()
Executes arbitrary JSFL by wrapping the code in a function and, optionally returning the serialized results
read()
Reads a file from the local filesystem and returns the results
write()
Writes data to a file on the local filesystem
create()
A utility method to create valid JSFL code by injecting values into a template
trace()
Traces content to the Output Panel in both an SWFPanel and the Flash IDE
clear()
Clears the output panel in both an SWFPanel and the Flash IDE
utils.Output
log()
Log an action to the internal log at the time it happened
inspect()
Output an object in hierarchical format
trace()
Prints a value to the listener in a formatted fashion
dump()
Print the entire contents of the log to the output panel in a formatted fashion
clear()
Clear the log and reset the timer
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