Common workflows

Moving around Flash

Examples of basic functions, libraries and classes you’ll use to navigate the Flash environment

Working with Elements

Examples of selecting and manipulating stage elements using the Element Selector function, ElementCollections, and the Context and Iterators classes.

Working with Items

Examples of managing, manipulating and organising the Library and its items using the Item Selector function and ItemCollections

Working with files

Examples of using the xJSFL framework to inspect, process, and manipulate file and folder content.

Adding a UI

Examples of using the XUL class to get user input for JSFL code

Saving and loading settings

The basics of saving and loading data to be used across your scripts

Managing code

How to load external files and modules, that don